Tuesday, September 26, 2017

10/5 Progress Blog

All: We all met on Saturday 9/31 to discuss our game and work together as a group on our individual tasks. We also created a playtest survey, led by Kelly, to obtain input from other people not involved in our game. We intend to have players fill out the survey after playing the game, and then we will use the results to write a playtest review by 10/10. 

Mark: I continued to work on finding more sound effects and editing them down to fit the animation or make it sound better. What I've been also looking at is music for our game. Originally we were going from a cutesie style of music then once the child gets bit it turns to heavy metal, but we decided to scrap it and stick with one style of music. The tough part for that is finding music that doesn't sound like elevator music but still sounds happy. I've been also looking at the animator and getting reacquainted with it to help Justin and Alex with animations they may be having troubles on

Kelly: I fixed the sprites/animation for the turtle, giving it more movement and life so it feels complete and satisfying (I added movement to the feet and tail). I also started working on the hand UI animations and sprites. I created all the needed sprites, but will continue to detail them as we move forward. I also continue to update the schedule as we move forward, adding and altering goals and milestones. And finally, I created our playtest survey form on google drive.  

Justin: I worked on implementing a simple menu system for our game. I also created a new manager to control music and sound in our game. I continued to update feedback the player sees when playing the game in order to make their actions seem more meaningful and powerful. I also did a lot of small bug fixes.

Adnan: Finished the key poses for the remaining Zookeeper actions, started animation templates for all the kids' animations. Either the kids or the Zookeeper will be fully animated by Tuesday of next week. 

Alex: Helped corporate animations ( came up with a few issues), as well as work on progressing the overall UI design. We ended up re-thinking some of the technicalities within our game. In terms of how the game play works and other aspects such as the overall speed, and how we want the turtle reactions to function.

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Final Game and Final Gameplay Video

Game Download Link:  https://jkuo.itch.io/oh-snap Gameplay Video:  https://www.youtube.com/watch?v=jboOkFlHyLI&feature=youtu.be