Wednesday, November 8, 2017

11/9 Playtest Report

Playtest Report 10-8-17

Based off our final playtest surveys, the main priorities we came to realize that we needed for the final game were essentially just slight tweaks to balance the gameplay, and the presentation. Most people who have played the most recent builds find the game very entertaining, so none of our mechanics needed to be reworked or really expanded upon. Most of the suggested changes were regarding how information is relayed to the player, in addition to how we can build upon the presentation of the game itself. For example, we added a “turtle-bite” overlay when entering and exiting the game (a turtle that bites down on the screen for transitional purposes). We also made our time limit more diegetic and readable for the players. We removed a stationary clock in the background and added a moving sun so that the players can keep track of how much time they have in a way that feels more natural. Our artists also improved all other animations and backgrounds to add clarity and polish. We also FINALLY tweaked the zookeeper to the polish and finish we wanted him to have from the start; certain reactions of his last longer than others, and it is up to the player to determine how much time they have to bite off the hand they are on. There is also a new inbetween pose for the zookeeper, making the cat and mouse game between him and the player much clearer.

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Final Game and Final Gameplay Video

Game Download Link:  https://jkuo.itch.io/oh-snap Gameplay Video:  https://www.youtube.com/watch?v=jboOkFlHyLI&feature=youtu.be