All: We all met on Thursday 11/16 to finalize our game for the end of the class. At this point, all contributions were added and implemented, and final playtests took place once Justin finished the final build.
Mark: We did the main game music, specifically adding a morning theme that transitions into the the main game theme and after a minute the music goes to double time before the game ends. In addition to that there was a overlay of bird, owl and VO to tell the player how far they are in the day and when the game is soon ending.
Kelly: I created a "win state" background for the players that survive the whole day without getting caught, shrunk some of the trees in the background, wrote up a “High Score” button in case we wanted to implement the feature, and created a luminous lightening bug to add to the later states of the day.
Justin: Fixed more bugs and started to add final polish to sounds and art. Helped to adjust some gameplay settings as well as implemented final basic mechanics.
Adnan: Some really small cleaning tasks on our art, adjusting framecount for a few animations mostly
Alex:
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Final Game and Final Gameplay Video
Game Download Link: https://jkuo.itch.io/oh-snap Gameplay Video: https://www.youtube.com/watch?v=jboOkFlHyLI&feature=youtu.be
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-Transformers logo on "Kelly" character -In-Game Text (matching Kelly's handwriting): - https://www.dafont.com/ - SF Wonde...
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All: We all met on Saturday 10/8 to further discuss the final working product and the playtest needs, and then to also work on our own indiv...
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All: With Brian's help, we created a revised game plan and schedule on google to take into account our new ideas and plans. Alex typed e...
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