Tuesday, November 14, 2017

11/16 Progress Report

All: We all met on Thursday 11/16 to finalize our game for the end of the class. At this point, all contributions were added and implemented, and final playtests took place once Justin finished the final build.

Mark: We did the main game music, specifically adding a morning theme that transitions into the the main game theme and after a minute the music goes to double time before the game ends. In addition to that there was a overlay of bird, owl and VO to tell the player how far they are in the day and when the game is soon ending.

Kelly: I created a "win state" background for the players that survive the whole day without getting caught, shrunk some of the trees in the background, wrote up a “High Score” button in case we wanted to implement the feature, and created a luminous lightening bug to add to the later states of the day.

Justin: Fixed more bugs and started to add final polish to sounds and art. Helped to adjust some gameplay settings as well as implemented final basic mechanics.

Adnan: Some really small cleaning tasks on our art, adjusting framecount for a few animations mostly

Alex:

No comments:

Post a Comment

Final Game and Final Gameplay Video

Game Download Link:  https://jkuo.itch.io/oh-snap Gameplay Video:  https://www.youtube.com/watch?v=jboOkFlHyLI&feature=youtu.be