All: We met up on Tuesday evening and: created both a Blog and a Slack, brainstormed our ideas into a pitch PowerPoint, and appointed a producer, Kelly.
Mark: I was not able to be at all of the meeting on Tuesday, but I was able to keep up to date with them in our chat group. I did help with the brainstorming process and I drew out the screenshot for the power point.
Kelly: I organized all of our websites (Slack, Blogger, Google Drive), added all of our team members to said websites, and put the essential details on the sites. I also set up the basic layout for the presentation, wrote the obnoxiously long gameplay slide to organize our thoughts, and drew the main character, snapping turtle, for the game.
Justin: We all meet on Tuesday to flush out our final pitch and what we wanted to get out of this course. During the pitching process, I was in charge of keeping the project in scope, programming wise. We also created a team slack and blog in order to keep things organized. We started to create the powerpoint for the pitch, and I was responsible for creating one of the slides.
Adnan: I met up with the group on Tuesday and was part of the brainstorming process. I also concepted the characters for our turtle game.
Alex: We all met at Kelly's place to flesh out our game idea. I think we all genuinely had great ideas but we ended up settling on the one that would be easiest to perfect in 10 weeks. I helped with fleshing out our primary game idea and what our main mechanics would be.
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Final Game and Final Gameplay Video
Game Download Link: https://jkuo.itch.io/oh-snap Gameplay Video: https://www.youtube.com/watch?v=jboOkFlHyLI&feature=youtu.be
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-Transformers logo on "Kelly" character -In-Game Text (matching Kelly's handwriting): - https://www.dafont.com/ - SF Wonde...
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All: We all met on Saturday 10/8 to further discuss the final working product and the playtest needs, and then to also work on our own indiv...
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All: With Brian's help, we created a revised game plan and schedule on google to take into account our new ideas and plans. Alex typed e...
We all met at Kelly's place to flesh out our game idea. I think we all genuinely had great ideas but we settled on the one that would be easiest to perfect in ten weeks. I helped primarily with fleshing out what our main mechanic(s) would be.
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