-Transformers logo on "Kelly" character
-In-Game Text (matching Kelly's handwriting):
-https://www.dafont.com/ - SF Wonder Comic
-Sounds:
Main Menu
https://www.proudmusiclibrary.com/en/track/little-birdie-on-the-run - Little Birdie on the Run
Game Music
https://www.proudmusiclibrary.com/en/track/on-the-happy-side-with-whisling - On the Happy Side
https://www.proudmusiclibrary.com/en/track/sunny-safari-full-mix - Sunny Safari
https://www.youtube.com/watch?v=E_KPJhd857w - Crowd Sounds Effect
https://www.youtube.com/watch?v=WzKoWd_A2S4 - Owl Sounds Effect
https://www.youtube.com/watch?v=3puTnBV8DbQ - Rooster Sound Effect
https://www.youtube.com/watch?v=teXK2kOCkU8 - Bird Chirping Sound Effect
The main game music uses multiple tracks spanning from music to sound effects which were spliced together. Starting with On the Happy Side the music plays for the first 15 seconds and fades into Sunny Safari, where it plays normally till the last 20 seconds of the game where music goes into double time before the game ends and once it ends the music goes back to its normal tempo.
The rooster and owl sound effects are used at the beginning and at the end of the day, respectively the rooster in the morning and the owl in the evening. The crowd noise is used in the background with the birds chirping placed around to help with the environment of the game.
Game Sounds
Crunching Sound - https://freesound.org/people/chocothunder/downloaded_sounds/?page=3#sound
Blood Sound Effect - https://freesound.org/people/Rock%20Savage/sounds/81042/
Phone Texting Sound - https://www.youtube.com/watch?v=CspF670Tio8
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Final Game and Final Gameplay Video
Game Download Link: https://jkuo.itch.io/oh-snap Gameplay Video: https://www.youtube.com/watch?v=jboOkFlHyLI&feature=youtu.be
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Mark: I was in charge of the music and sound effects. I found sounds and music and fixed or spliced them together to create the sound track...
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-Transformers logo on "Kelly" character -In-Game Text (matching Kelly's handwriting): - https://www.dafont.com/ - SF Wonde...
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All: We all met on Saturday 10/8 to further discuss the final working product and the playtest needs, and then to also work on our own indiv...
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